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Lucasarts - RTX Red Rock - various textures, modulars and whatnot

RTX Red Rock - modular scaffolding. Everything in games is about economy of data so the speed of gameplay isn't sacrificed (or the budget to make the game!).

RTX Red Rock - modular scaffolding. Everything in games is about economy of data so the speed of gameplay isn't sacrificed (or the budget to make the game!).

RTX Red Rock - more modular scaffolding.

RTX Red Rock - more modular scaffolding.

RTX Red Rock - this is a mere fraction of the textures I created for this game.  everything on this sheet breakdowns down to 128pixels square.

RTX Red Rock - this is a mere fraction of the textures I created for this game. everything on this sheet breakdowns down to 128pixels square.

RTX Red Rock - a snapshot of the mesh I built for the storeroom.  The red bits denote environment lighting, which was baked into the mesh when rendered.

RTX Red Rock - a snapshot of the mesh I built for the storeroom. The red bits denote environment lighting, which was baked into the mesh when rendered.

RTS Red Rock - the same storeroom with it's textures and rendered lighting.

RTS Red Rock - the same storeroom with it's textures and rendered lighting.